---parse form:heroCfg.xls key:title
---@type HeroTitleConfig[]
local c = {
	[1] = { title = 1, nameId = "10201", titleIcon = "juewei0", needTime = 1000, TroopsQuantity = 1500, power = 1101, brains = 100, agile = 2, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[2] = { title = 2, nameId = "10202", titleIcon = "juewei1", needTime = 2000, TroopsQuantity = 1800, power = 1102, brains = 100, agile = 2 },
	[3] = { title = 3, nameId = "10203", titleIcon = "juewei2", needTime = 3000, TroopsQuantity = 2100, power = 1103, brains = 100, agile = 2, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[4] = { title = 4, nameId = "10204", titleIcon = "juewei3", needTime = 4000, TroopsQuantity = 2500, power = 1104, brains = 100, agile = 2 },
	[5] = { title = 5, nameId = "10205", titleIcon = "juewei4", needTime = 5000, TroopsQuantity = 3000, power = 1105, brains = 100, agile = 2, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[6] = { title = 6, nameId = "10206", titleIcon = "juewei5", needTime = 6000, TroopsQuantity = 3600, power = 1106, brains = 100, agile = 2 },
	[7] = { title = 7, nameId = "10207", titleIcon = "juewei6", needTime = 7000, TroopsQuantity = 4200, power = 1107, brains = 100, agile = 2 },
	[8] = { title = 8, nameId = "10208", titleIcon = "juewei7", needTime = 8000, TroopsQuantity = 5000, power = 1108, brains = 100, agile = 2, unlockBatSkillNum = 4, unlockCitySkillNum = 4 },
	[9] = { title = 9, nameId = "10209", titleIcon = "juewei8", needTime = 9000, TroopsQuantity = 6000, power = 1109, brains = 100, agile = 2 },
	[10] = { title = 10, nameId = "10210", titleIcon = "juewei9", needTime = 10000, TroopsQuantity = 7100, power = 1110, brains = 100, agile = 2 },
	[11] = { title = 11, nameId = "10211", titleIcon = "juewei10", needTime = 11000, TroopsQuantity = 8400, power = 1111, brains = 100, agile = 2 },
	[12] = { title = 12, nameId = "10212", titleIcon = "juewei11", needTime = 12000, TroopsQuantity = 10000, power = 1112, brains = 100, agile = 2 },
}
return c
